Directory
Three.js
3D engine for the web
FreeAnimation & motionthreejs.org
What it is
The de-facto web 3D engine: scene graph over WebGL and now WebGPU, with cameras, lights, PBR materials and glTF/DRACO/KTX2 loaders. Current release r185. Measured at ~182 kB gz full, ~110–150 kB gz tree-shaken.
Why it earns a slot
Only if your project genuinely needs a 3D object — a rotating camera body, an interactive gear explainer. On a photo-led publication, 150 kB+ of engine competes directly with your actual images for LCP.
Know before you commit
Still pre-1.0 (0.185.x) and minor bumps carry breaking changes — pin the version. Do not use it for decorative 2D motion; a CSS gradient gets 90% of the effect for 0 kB.
Getting started
npm install three @types/three
Neighbourhood
How Three.js sits against the rest of the atlas — swaps, companions and the tools builders actually save alongside it.
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